Shipped Titles: WWE 2K22, WWE 2K23, New World: Rise of the Angry Earth
● Supported co-development character production for video games using proprietary game engines.
● Modified and created game ready character models and textures for both NPCs and armor sets.
● Created game ready weapon models and textures.
● Responsible for updating spreadsheets that control visibility of armor sets in game.
● Assisted fellow team members in learning different aspects of character and weapon pipelines.
● Sculpted characters and accessories in zBrush for toy production.
● Sculpted characters in zBrush for the production of collectible figures and toys.
● Assisted in setting up keys and joints to ensure smooth articulation.
● Created prototype models in zBrush for toy production.
● Created and posed characters and props for merchandise, such as ornaments and figurines.
● Sculpted characters from scratch to expand the Disney character library.
● Prepared models for 3D printing by parting and keying.
Shipped Experiences: Cadillac in VR, McGraw Hill Inspire Science 3D, AMG Mercedes Powerwall
● Modeled, shaded, and lit assets for real-time applications in Unity and offline rendering with VRay.
● Created automotive animations for “build your own” vehicle applications.
● Took ownership of creating low resolution meshes for an educational augmented reality experience.