Corinne Cook
Corinne Cook
3D Character Artist - Looking for new opportunities
Pennsylvania, United States

A 3D Character Artist with over 9 years of experience in character creation and asset development for AAA video games, toys, collectibles, and marketing industries. Specializing in stylized characters, I am known for delivering high-quality work efficiently with keen attention to detail and I am always eager to learn new things. Proficient in industry-standard software such as Maya, zBrush, Substance Painter, Marmoset Toolbag, and Photoshop, I have a proven track record of success across various roles. I am a collaborative team player with a strong ability to accept constructive feedback and support colleagues in achieving project goals.

For any questions or new opportunities, please don’t hesitate to reach out.

Email: corinne10x@gmail.com

Resume PDF

Skills

Character Modeling3D ModelingProp ModelingTexturing3D GeneralistDigital Sculpting

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      New World: Aeternum
    • Year
      2024
    • Role
      Character Artist
    • Company
      Lost Boys Interactive
    • Video Game
      New World: Rise of the Angry Earth
    • Year
      2023
    • Role
      Character Artist
    • Company
      Lost Boys Interactive
    • Video Game
      WWE 2K23
    • Year
      2023
    • Role
      3D Character Artist
    • Company
      Lost Boys Interactive
    • Video Game
      WWE 2K22
    • Year
      2022
    • Role
      3D Character Artist
    • Company
      Lost Boys Interactive

Experience

  • Contract 3D Character Artist at FlowPlay
    Remote
    September 2024 - Present

    ● Help establish a modular character creation pipeline for a new avatar system.

    ● Create high poly sculpts and low poly mobile ready models for use in casino games.

  • Character Artist at Lost Boys Interactive
    Remote
    February 2021 - September 2024

    Shipped Titles: WWE 2K22, WWE 2K23, New World: Rise of the Angry Earth

    ● Developed and refined game-ready models and textures for characters, apparel, creatures, armor sets, and weapons.

    ● Built PBR materials that drove the visual look of new weapon and armor sets for New World.

    ● Created 13 new attires for WWE superstars for use in MyFaction mode of WWE 2K22.

    ● Consistently delivered content at an accelerated pace, enabling support for team members to complete their tasks and ensure on-time delivery.

  • Freelance 3D Sculptor at Jazwares
    Remote
    May 2023 - September 2023

    ● Sculpted 3 characters in zBrush for toy production.

  • Freelance Digital Sculptor at Bigshot Toyworks
    Remote
    September 2020 - March 2022

    ● Efficiently delivered character and prop sculpts for 22 projects across 11 different intellectual properties.

    ● Assisted in setting up keys and joints to ensure smooth articulation.

  • Freelance 3D Artist at Hasbro
    Remote
    February 2019 - April 2020

    ● Created prototype models in zBrush for toy production.

  • 3D Digital Sculptor at Disney Creative Group
    Florida
    September 2019 - April 2020

    ● Created and posed characters and props for park merchandise, such as ornaments and figurines.

    ● Sculpted 9 characters from scratch to expand the Disney character library.

    ● Prepared models for 3D printing by parting and keying for proper use in molds.

  • 3D Artist at All Things Media
    New Jersey
    July 2015 - September 2019

    Shipped Experiences: Cadillac in VR, McGraw Hill Inspire Science 3D, AMG Mercedes Powerwall

    ● Modeled, shaded, and lit assets for real-time applications in Unity and offline rendering with VRay.

    ● Created automotive animations for “build your own” vehicle applications.

    ● Took ownership of creating low resolution meshes for an educational augmented reality experience.

Report User