• Support co-development character needs for video games
• Alter and create game ready character textures and meshes
• Sculpt various characters from existing IPs in zBrush
• Add keys/joints for articulation and prep for 3D print
• Create prototype models in zBrush for 3D Printing
• Sculpt Disney characters in zBrush
• Pose and create assets for merchandise such as ornaments, figurines and snow globes
• Prep models for 3D printing by parting and keying
• Model, shade and light assets for real time use in Unity and offline rendering in Vray
• Create automotive animations
• Scene assemble for offline rendering
• Process automotive CAD data for real time usage in Unity