Props & Environment Pieces

Props & Environment Pieces

Tree log environment made for 3D print. Sculpted and polypainted in zBrush and rendered in Marmoset Toolbag.

Guitar made for an old character sculpt. Based off of the concept by Martin Mariano Hernandez Tena: https://www.artstation.com/artwork/v2Zvx

Modeled in zBrush with zModeler, textured in Substance Painted and rendered in Marmoset Toolbag.

Staff made for Merlin as part of Artstation's Legend of King Arthur challenge. Concept by Yangtian Li: https://www.artstation.com/artwork/GXqwW1

Sculpted in zBrush, retopoed and unwrapped in Maya, textured in Substance Painter and rendered in Marmoset Toolbag.

Headphones made as a prop for an unfinished Fortnite style character. Modeled in Maya and zBrush, polypainted in zBrush and rendered in Blender.

Gun made as a prop for an unfinished Fortnite style character. Modeled in Maya and zBrush, polypainted in zBrush and rendered in Marmoset Toolbag.