Props & Environment Pieces

Props & Environment Pieces

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Tree log environment made for 3D print. Sculpted and polypainted in zBrush and rendered in Marmoset Toolbag.

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Guitar made for an old character sculpt. Based off of the concept by Martin Mariano Hernandez Tena: https://www.artstation.com/artwork/v2Zvx

Modeled in zBrush with zModeler, textured in Substance Painted and rendered in Marmoset Toolbag.

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Staff made for Merlin as part of Artstation's Legend of King Arthur challenge. Concept by Yangtian Li: https://www.artstation.com/artwork/GXqwW1

Sculpted in zBrush, retopoed and unwrapped in Maya, textured in Substance Painter and rendered in Marmoset Toolbag.

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Headphones made as a prop for an unfinished Fortnite style character. Modeled in Maya and zBrush, polypainted in zBrush and rendered in Blender.

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Gun made as a prop for an unfinished Fortnite style character. Modeled in Maya and zBrush, polypainted in zBrush and rendered in Marmoset Toolbag.